Damage types:
All: Needed to deal/Receiving
Angel cartel: exp,kin/exp,kin
Blood raiders: em,therm/em,therm
CONCORD: kin,therm/all
EoM: kin,therm/kin,therm
Guristas pirates: kin,therm/kin,therm
Khanid: em,therm/therm,em
Mercenaries: kin,therm/all
Mordu's legion: kin,em/kin,therm
Rogue Drones: all/all
Sansha's Nation: em,therm/em,therm
Serpentis: kin,therm/therm,kin
Amarr: em,therm/em,therm
Caldari: kin,therm/kin,therm
Gallente: kin,therm/kind,therm
Minmatar: exp,kin/exp,kin
Damage types projectile ammo:
Short range:
EMP: EM
Phased plasma: therm
Fusion: exp
Mid range:
Titanium Sabot: kin
Depleted Uranium: exp,kin,therm
Long range:
Proton: EM,kin
Nuclear: exp
Carbonized Lead: kin