Blood Raider = EM/Thermal --------------- EM Guristas = Kinetic/Thermal ------------ Kinetic Sanshas = EM/Thermal --------------- EM Serpentis = Thermal/Kinetic ------------ Kinetic Angel. = Explosive/Kinetic --------------- Explosive Mordus = Kinetic/Thermal ------------ Kinetic Rogue Drones = All Resist --------------- EM
** Keep enemy craft at 10km or more as hit rates are reduced in close quarters **
About Wormholes
Class List
Class 1-2-3 ( Leads to unknown parts of space ) Class 4-5 ( Leads to Dangerouse unknown parts of space ) Class 6 ( Leads into deadly parts of unknown space ) Class 7 ( Leads to HiSec ) Class 8 ( Leads to LowSec ) Class 9 ( Leads to K-Space ) Class 12 ( Leads to Thera ) Referred to as C12 Class 13 ( Leads to small Shattered Wormhole System )
LifeSpan
( not yet begun ) = More than 24 Hours remain ( beginning to decay ) = 4 to 24 Hours remain ( reaching the end ) = Less than 4 hours remain )
Mass
( has not yet had its stability sigificantly disrupted ) = Virgin "100%" ( has had its stability reduced/ but not to a significant degree ) = Active "50%-10%" (has had its stability significantly disrupted ) = Very Active "Less than 10% remains
Dashboard
Stats
Kills0
Losses0
Efficiency0%
ISK Destroyed0
ISK Lost0
ISK Efficiency0%
Solo Kills0
Solo Losses0
NPC Losses0
Blob Factor0
Active TimezoneUSTZ
Final Blows0
Points0
Activity Heat Map (EVE Time)
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Intel Profile
PlaystyleSolo (0 kills)
Avg Fleet: -
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