1. Never fly what you can't afford to replace. 2. Smartbombs ain't that smart. 3. If it's stupid but it works, it ain't stupid. 4. There are no fair or unfair fights; only fights. 5. Anything you do can get you killed, including nothing. 6. That which does not kill you has made a tactical error. 7. That enemy diversion you're ignoring is the main attack. 8. The "undock" button is also the "consent to PvP" button. 9. There are plenty of idiots in EVE, but never assume everyone is one. 10. A little trust goes a long way. The less you use, the farther you'll go.
For quick reference: --- Hardeners to use --- Angel : Explosive / Kinetic with a few Thermal / EM Amarr Navy : EM / Thermal Gurista, Mordus, Gallente : Kinetic / Thermal Blood : EM / Thermal Sansha : EM / Thermal Serpentis : Kinetic / Thermal Mercenary : EM / Thermal / Kinetic (missiles) Caldary navy : Kinetic / Thermal Khanid : EM / Thermal Zazzmatazz : all types of damage Mordus : Kinetic / Thermal Rogue Pirate : EM / Explosive / Kinetic Odamian : Kinetic / Thermal
--- Damage types to use --- Angel : EM (shields) / Explosive (Armor) or Thermal kall around Amarr Navy : EM (shield) / Explosive (Armor) Mordus : EM (shield) / Explosive (Armor) Gurista : EM (shields) / Explosive (Armor) or Thermal/Kinetic all around Gallente Navy: Thermal Blood : Thermal Sansha : EM/Thermal Serpentis : Thermal / Kinetic Mercenary : Explosive Caldary Navy : Explosive or Kinetic / Thermal