Damage type to protect against:
Guristas - Kinetic & Thermal
Serpentis - Kinetic & Thermal
Mordus - Kinetic & Thermal
Blood - EM & Thermal
Sansha - EM & Thermal
Angel - Kinetic, EM, Thermal & Explosive
Mercenary - Kinetic, EM, Thermal & Explosive
Rogue Drones - Kinetic, EM, Thermal & Explosive
Main Damage type to shoot at the enemy:
Guristas - Kinetic
Serpentis - Thermal
Mordus - Thermal & Kinetic
Blood - Thermal
Sansha - Thermal
Angel - Explosive
Mercenary - Thermal
Rogue Drones - EM
WH - Information
Class 1 H121 P060 Q317 V301 Y790 Z647 Z971 Z647
Class 2 C125 D364 D382 G024 I182 N766 R943 L005
Class 3 C247 L477 M267 N968 O477 O883 X702
Class 4 E175 M609 O128 T405 X877 Y683 Z457 M001
Class 5 H296 H900 L614 M555 N062 N432 N770 V911
Class 6 A982 B041 R474 S804 U319 U574 V753 W237
High A641 B274 B449 B520 D792 D845 N110 S047
Low A239 C140 C391 J244 N290 N944 R051 U210
Null C248 E545 K329 K346 S199 V283 Z060 Z142 Q003
Boosters fit into "slots" in a manner similar to implants. If a booster of a particular slot is already active, another one cannot be used until the
old booster wears off. The boosters sorted by slot are:
Slot 1: Blue Pill, Exile, Mind Flood, and X-Instinct.
Slot 2: Drop, Frentix, and Sooth Sayer.
Slot 3: Crash.
Veldspar = 100% Tritanium!
Scordite = 67% Tritanium, 33% Pyerite
Plagioclase = 50% Pyerite, 25% Tritanium, 25% Mexallon
Pyroxeres = 82% Tritanium, 11% Mexallon, 6% Pyerite, 1% Nocxium
Omber = 42% Tritanium, 42% Isogen, 16% Pyerite
Kernite = 50% Mexallon, 25% Tritanium, 25% Isogen
Jaspet = 40% Mexallon, 20% Tritanium, 20% Pyerite, 20% Nocxium
Hemorphite = 49% Nocxium, 24% Tritanium, 24% Isogen, 3% Zydrine
Hedbergite = 65% Isogen, 32% Nocxium, 3% Zydrine
Gneiss = 40% Isogen, 20% Tritanium, 20% Mexallon, 20% Zydrine
Ochre = 50% Nocxium, 25% Tritanium, 25% Zydrine
Spodumain = 72% Tritanium, 14% Pyerite, 14% Megacyte
Crokite = 50% Zydrine, 25% Tritanium, 25% Nocxium
Bistot = 50% Zydrine, 25% Pye
- Nihilion Saro Takes C