**Shortcuts**
Approach Q + left click object
Orbit W + left click object
Keep at Range E + left click object
Show Info T + left click object
Align to A + left click object
Warp to S + left click object
Dock/Jump/Activate Gate D + left click object
Lock Target Ctrl + left click object
Look at Alt + left click object
Overload Modules Shift + left click module
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Enemy - DAMAGE - TYPE TO SHOOT AT ENEMY
https://wiki.eveuniversity.org/NPC_damage_types
Guristas - Kinetic/Thermal - use Kinetic - Titanium, Antimatter, Iridium, iron, Lead
Serpentis - Kinetic/Thermal - use Thermal - Phased Plasma, Titanium, Antimatter, Iridium, iron, Lead
Mordus - Kinetic/EM - use Thermal/Kinetic - Carbonized Lead, Titanium, Antimatter, Iridium, iron, Lead
Blood - EM/Thermal - use Thermal/EM - Proton, Antimatter
Sansha - EM/Thermal - use Thermal/EM - Proton, Antimatter
Angel - omni tank it - use Explosive - Fusion, Nuclear
Mercenary - omni tank it - use Thermal
Rogue Drones - omni tank it - use EM - Proton
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Minmatar, Angel - 58% Exp, 24% Kin, 10% EM, 8% Therm //Exp/Kin
Amaar, Blood - 49% EM, 46% Therm, 5% Kin //EM/Therm
Caldari, Guristas - 84% Kin, 16% Therm //Kin/Therm
Gallente, Serpentis - 55% Therm, 45% Kin //Kin/Therm
Mordu's - 66% Kin, 34% Therm //Kin/Therm
Sansha's - 55% Therm, 45% EM //EM/Therm
Thukker - 56% Exp, 37% Therm, 7% Kin //Therm/EM
Mercenaries - 50% Therm, 34% Kin, 9% Exp, 7% EM //Therm/Kin
Rogue Drones - 58% Exp, 24% Kin, 10% EM, 8% Therm //EM/Therm
Sleeper - 25% Kin, 25% Exp, 25% Therm, 25% EM //All
DED - 38% Exp, 31% EM, 19% Kin, 12% Therm
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Players with -2.0 or worse may not enter 1.0 systems
Players with -2.5 or worse may not enter 0.9 systems
Players with -3.0 or worse may not enter 0.8 systems
Players with -3.5 or worse may not enter 0.7 systems
Players with -4.0 or worse may not enter 0.6 systems
Players with -4.5 or worse may not enter 0.5 systems