*** Damage types to protect against ***
Guristas - Kinetic / Thermal
Serpentis - Thermal / Kinetic
Blood Raider - Thermal / EM
Sansha's Nation - EM / Thermal
Angel Cartel - Kinetic / Explosive /
Minmatar Fleet - Thermal / Explosive
Amarr Navy - EM / Thermal
*** Damage types to shoot at the enemy ***
Guristas - Kinetic
Serpentis - Thermal
Mordus - Thermal & Kinetic
Galente Navy - Explosive
Blood - EM & Thermal
Sansha - Thermal
Angel - Explosive/Kinetic
Mercenary - Thermal
Players with -2.0 or worse will be attacked in 1.0 systems
Players with -2.5 or worse will be attacked in 0.9 systems
Players with -3.0 or worse will be attacked in 0.8 systems
Players with -3.5 or worse will be attacked in 0.7 systems
Players with -4.0 or worse will be attacked in 0.6 systems
Players with -4.5 or worse will be attacked in 0.5 systems
ORE - Top Info:
Veldspar = 100% Tritanium
Scordite = 67% Trit, 33% Pyerite
Plagioclase = 50% Pyer, 25% Trit, 25% Mexallon
Pyroxeres = 82% Trit, 11% Mexa, 6% Pyer, 1%Nocxium
Omber = 42% Trit, 42% Isogen, 16% Pyer
Kernite = 50% Mexa, 25% Trit, 25% Iso
Jaspet = 40% Mexa, 20% Trit, 20% Pyer, 20%Nocx
Hemorphite = 49% Nocx, 24% Trit, 24% Iso, 3%Zydrine
Hedbergite = 65% Iso, 32% Nocx, 3% Zydr
Gneiss = 40% Iso, 20% Trit, 20% Mexa, 20% Zydr
Ochre = 50% Nocx, 25% Trit, 25% Zydr
DON'T SHOOT!!!
(''') o___о (''')
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CareBear
I like destroying rocks, not people.
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