Veld = 100% Trit
Scord = 67% Trit, 33% Pye
Plag = 50% Pye, 25% Trit, 25% Mex
Pyro = 82% Trit, 11% Mex, 6% Pyee, 1% Noc
Omber = 42% Trit, 42% Iso, 16% Pye
Kernite = 50% Mex, 25% Trit, 25% Iso
Jaspet = 40% Mex, 20% Trit, 20% Pye, 20% Noc
Hemo = 49% Noc, 24% Trit, 24% Iso, 3% Zyd
Hedb = 65% Iso, 32% Noc, 3% Zyd
Gneiss = 40% Iso, 20% Trit, 20% Mex, 20% Zyd
Ochre = 50% Noc, 25% Trit, 25% Zyd
Spod = 72% Trit, 14% Pye, 14% Mega
Crok = 50% Zyd, 25% Trit, 25% Noc
Bistot = 50% Zyd, 25% Pye, 25% Mega
Ark = 42% Mega, 37% Tri
**Types of Signals**
Gravimetric ~ Asteroid Belts
Ladar ~ Gas Cloud
Magnetometric ~ Profession Sites (Salvaging, Archaeology)
Radar ~ Profession Sites (Hacking)
Unknown ~ Complexes / Wormholes
** Jammers **
Amarr - Radar = White Noise
Caldari - Gravimetric = Spatial Destabilizer
Gallente - Magnetometric = Ion Field
Minmatar - Ladar = Phase Inverter